JUDGING CRITERIA

DMSO HACK 16TH-17TH MARCH 2026

IMPACT - 30%

  • Does the project solve a big or small problem?

  • Will it be useful for many or few?

  • Does it improve efficiency by saving time, effort, and cost for the MOD?

CREATIVITY - 10%

  • How novel is the idea?

  • Is it a breakthrough or an incremental improvement?

  • Does it anticipate future user needs or technological advances?

  • Does it meet emerging needs creatively?

RELEVANCE - 10%

  • How well does it address the challenge?

  • Is the solution usable and technically feasible?

  • Is it integrated naturally into the user’s workflow?

TECHNICAL FEASIBILITY - 40%

  • Is it technically realistic and implementable?

  • Is it user-centric?

  • Can it handle high-stakes decisions, enable collaboration, and explain its reasoning?

  • Can it be implemented on current systems or does it require a different system profile?

  • Has the team made strong progress during the hack?

PRESENTATION - 10%

  • Was the challenge, solution, and impact clearly communicated?

  • Was the pitch engaging, supported by a live demo or video?

  • Were the visuals polished and the slides concise and effective?

SCORES SUBMISSION