JUDGING CRITERIA
DMSO HACK 16TH-17TH MARCH 2026
IMPACT - 30%
Does the project solve a big or small problem?
Will it be useful for many or few?
Does it improve efficiency by saving time, effort, and cost for the MOD?
CREATIVITY - 10%
How novel is the idea?
Is it a breakthrough or an incremental improvement?
Does it anticipate future user needs or technological advances?
Does it meet emerging needs creatively?
RELEVANCE - 10%
How well does it address the challenge?
Is the solution usable and technically feasible?
Is it integrated naturally into the user’s workflow?
TECHNICAL FEASIBILITY - 40%
Is it technically realistic and implementable?
Is it user-centric?
Can it handle high-stakes decisions, enable collaboration, and explain its reasoning?
Can it be implemented on current systems or does it require a different system profile?
Has the team made strong progress during the hack?
PRESENTATION - 10%
Was the challenge, solution, and impact clearly communicated?
Was the pitch engaging, supported by a live demo or video?
Were the visuals polished and the slides concise and effective?